Streamix
Sep 2017 - Mar 2021
A cloud live video production platform that turns mobile devices into wireless cameras for branded multi-camera broadcasts.

Streamix was a cloud-based live video production platform built around real-time WebRTC broadcasting from mobile devices. The product combined a mobile camera app with a browser-based studio console, letting producers connect wireless cameras, mix video and audio, add brand assets, and publish to live endpoints without a traditional control room.
As CTO and co-founder, I led the technical vision and owned the product architecture across frontend, mobile, backend, DevOps, CI/CD, and cloud infrastructure. The platform focused on multi-camera broadcasts over unreliable mobile networks, with engineering work centered on synchronization, latency, and resilient real-time media delivery.
Demo
Why It Was Made
Streamix was made to make professional live production more portable and affordable. The pitch was simple: the phone in your hand is already a connected HD camera, so multi-camera live streaming should not require expensive hardware, large crews, or complex setup.
The product targeted teams that were missing live coverage opportunities because professional streaming was too costly or too hard to deploy quickly. It was designed for mobile journalism, sports, events, broadcast teams, conferences, local coverage, backstage content, interviews, and user-generated live video.
Features
- Streamix Camera mobile app for sending live video from phones over Wi-Fi, 3G, or 4G.
- Browser-based Streamix Studio for managing streams from any desktop or laptop.
- Up to 9 camera sources connected to one transmission with a single channel code.
- Live switching, split-screen layouts, video mixing, and audio mixing.
- Branding tools for custom overlays, logos, lower thirds, and real-time information.
- Multi-endpoint publishing to Facebook, YouTube, and custom RTMP destinations.
- Screen sharing, pre-recorded video playback, quick interview links, and failsafe/default video.
- Two-way audio communication so producers could talk to camera operators or correspondents.
- Remote camera deployment from different locations, creating a portable newsroom workflow.
Tech Stack
- WebRTC for low-latency live media transport.
- React for the browser-based studio/control room.
- React Native for the mobile camera app.
- Cloud media infrastructure for secure wireless camera connections and endpoint publishing.
- GCP infrastructure followed by a migration to AWS as the platform evolved.
- CI/CD workflows for product and platform delivery.
Outcome
Streamix was released as a production product and used by real clients, with pitch materials citing more than 4,000 minutes of real-life live streaming. Streamix was also selected as the technology for the closing ceremony coverage of the Marseille Web Festival, and the company participated in Startup Bootcamp in the Netherlands.